Assistive Technology, p5.js, Arduino
This is a user-centered design project developed in close collaboration with Siyi, a friend with cerebral palsy. Through interviews and observation of her daily rehabilitation routine, we identified two essential but monotonous exercises—single-leg balance training and bilateral grip practice. We built a customized interactive device using Arduino and a p5.js-based game layer that maps these movements to gentle, rewarding feedback. A pressure sensor detects sustained standing during balance practice, while conductive copper fabric wrapped around a grip bar senses hand contact to confirm grasping.
Inspired by Siyi’s love for dogs, the interaction evokes dog-like companionship while avoiding loud barking that could cause discomfort for Siyi. By prioritizing accessibility, emotional safety, and motivation, the project supports consistency in practice and everyday well-being—validated by Siyi’s genuine smile during testing and handoff.